{"id":4250,"date":"2020-03-05T22:03:55","date_gmt":"2020-03-06T06:03:55","guid":{"rendered":"https:\/\/trikingo.com\/?post_type=product&#038;p=4250"},"modified":"2020-03-05T22:03:55","modified_gmt":"2020-03-06T06:03:55","slug":"offset-tool-tutorial","status":"publish","type":"product","link":"https:\/\/trikingo.com\/product\/offset-tool-tutorial\/","title":{"rendered":"Offset Tool Tutorial"},"content":{"rendered":"<p>This tutorial will guide you through how to offset objects through the use of nodes. We will be creating a simple UI with a QSpinBox, a QPushButton to trigger the offseting, and a frameCache node to connect the object\u2019s translations.<\/p>\n<p>Some of the topics that will be covered in this tutorial:<\/p>\n<ol>\n<li>Creating attributes in runtime.<\/li>\n<li>frameCache node.<\/li>\n<li>Procedural attribute connection.<\/li>\n<li>Writing and reading from a message attribute to always query the correct Maya object, regarding of names and hierarchy.<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>This tutorial will guide you through how to offset objects through the use of nodes. We will be creating a simple UI with a QSpinBox, a QPushButton to trigger the offseting, and a frameCache node to connect the object\u2019s translations.<\/p>\n","protected":false},"featured_media":4256,"template":"","meta":{"spay_email":""},"_links":{"self":[{"href":"https:\/\/trikingo.com\/api\/wp\/v2\/product\/4250"}],"collection":[{"href":"https:\/\/trikingo.com\/api\/wp\/v2\/product"}],"about":[{"href":"https:\/\/trikingo.com\/api\/wp\/v2\/types\/product"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/trikingo.com\/api\/wp\/v2\/media\/4256"}],"wp:attachment":[{"href":"https:\/\/trikingo.com\/api\/wp\/v2\/media?parent=4250"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}