Collision with OpenMaya Tutorial

$70.00

Learn how to fix collisions and mesh intersections in this tutorial while having fun! We will be using OpenMaya to get access to the vertex information of both the rolling object and the ground plane.

Description

Learn how to fix collisions and mesh intersections in this tutorial while having fun!

We will be using OpenMaya to get access to the vertex information of both the rolling object and the ground plane.

This means that moving the vertices in either object while the script is running will result in a very cool real time effect, snapping the rolling object back to the ground, even if it is not plain.

 

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